We help you increase the engagement and knowledge of your learners by providing them with playful interaction and exam preparation tool.
Learners and educators create, automatically share and play multiple-choice, open-ended, assessment quizzes within their educational institution to playfully prepare for exams and tests.
Assessing the depth of knowledge, performance levels, and identifying knowledge gaps of learners across various subjects and topics enables you, as educator, to pinpoint areas where learners require your assistance and support
Learners of the next semester can re-use already created and verified quizzes.
All quizzes published by learners or educators are automatically available to all other users within a university or a school.
LearnSlice is a platform for creating and administering interactive quizzes. It helps educators design engaging assessments, automatically grades them, and provides instant feedback to students, saving time for educators.
LearnSlice can be used for homework assignments, where learners create quizzes beforehand and present them during the class. By presenting their quizzes to peers, learners engage in collaborative learning, fostering active participation and deeper understanding of the subject matter.
The teachers create quizzes or interactive lessons so that their learners can familiarize themselves with the content and acquire fundamental knowledge before class. This allows more time in the classroom for interactive discussions, problem-solving, and collaboration among the learners.
Learners take a self-assessment quiz to determine their level of knowledge and to see which quiz should be taken next to improve their proficiency.
Educators offer access to practice questions and past exam papers, fostering self-directed learning and boosting students' confidence in their knowledge and exam skills.
Educators analyze the data to identify learning trends, gaps in understanding, and areas for improvement for instructional planning and curriculum adjustments.
Your learners compete, earn Karma-points, and unlock achievements, fostering a sense of accomplishment and active participation in learning.